Deus Ex: Mankind Divided

trò chơi Info
Platsize Win, PS4, Xbox One
quảng cáo online Square Enix
Developer Eidos Montreal
Release Date Aug 23, 2016

Deus Ex: Mankind Divided developer Eidos Montreal was a team founded almost exclusively khổng lồ breathe life inlớn Deus Ex.

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The series lay more or less defunct after the disappointing reception of 2003"s Deus Ex: Invisible War và the sort-of spinoff Project: Snowblind. To revive it, Eidos Montreal rolled back the clock. Deus Ex: Human Revolution was a prequel that took Invisible War"s console-friendly ideas and approachability and refined them, and the game tied it all together with a stunning neo-Renaissance aesthetic applied to a cybernetic future.

If you"ll allow me the clibít, Human Revolution wasn"t a perfect game, but it was brave, taking what worked in the series and simplifying along the way khổng lồ tell an interesting story with breathtaking style and finesse. Now, five years later, Eidos Montreal has resurrected Adam Jensen in a world dealing with the aftermath of Human Revolution"s augmented disaster. And, once again, Eidos Montreal seems determined to lớn address the challenges that its predecessor faced.

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In many ways, the studio has succeeded. Deus Ex: Mankind Divided shines as an exercise in discovery, in presenting players with increasingly complicated problems and a huge amount of ways to solve sầu them. And its fiction holds it up, even as the ambition it suggests never quite manifests.


Wrap Up: Mankind Divided"s cybernetic playground feels fresh, even if it doesn"t go as far as expected

I"m left hoping that Deus Ex: Mankind Divided’s developers have an aggressive sầu post-launch plan to lớn continue the game’s story beyond its surprising endpoint. It’s a mottled cherry dropped on top of a game that otherwise makes for subtly major evolutions of action-RPG spaces, and for a world as interesting as Deus Ex’s, it would be a crime to lớn leave sầu it where it stands for another five sầu years.

Deus Ex: Mankind Divided was reviewed in part using a non-final "debug" PS4 copy & was played to completion using a retail Xbox One download code provided by Square Enix. has not had the opportunity to evaluate the game’s day-one patch, & because of stability issues và a laông chồng of opportunity khổng lồ evaluate online aspects of the game, this reviews will remain provisional until we’re able to determine the launch state of the game. You can find additional information about"s ethics policy here.